Monster Hunter Review: Comfortable and Entertaining Adaptation

The criticisms of Óscar M.:
Monster Hunter

Monster Hunter is the new movie of Paul W. S. Anderson (saga Resident Evil) based on the eponymous global phenomenon and video game series, and stars Jovovich mile (The fifth element, saga Resident Evil), Tony Jaa (xXx: Reactivated, saga Ong Bak), Ron Perlman (saga Hellboy, Drive) and Diego Boneta (Luis Miguel, the series, Terminator: Dark Fate). The film opens in theaters in Spain on March 26, 2021 by the hand of Sony Pictures Entertainment Iberia.

Behind our world, there is another: a world of dangerous and powerful monsters that reign in their domain with deadly ferocity. When an unexpected sandstorm transports Lieutenant Artemis (Jovovich mile) and his unit (TI Harris, Meagan Good, Diego Boneta) to a new world, the soldiers are shocked to discover that this unknown and hostile environment is home to huge and terrifying monsters that are immune to its firepower. In their desperate battle for survival, the unit encounters a mysterious hunter (Tony Jaa), whose unique abilities allow him to stand up to dangerous creatures. As Artemis and the hunter gain confidence, she discovers that he is part of a team led by the Admiral (Ron Perlman). Facing danger so great that it could threaten to destroy their world, the brave warriors combine their unique abilities to unite in the last battle.

Comfortable adaptation without surprises

Currently, going as a purist in the world of cinema is a rather complicated or practically impossible position. In 2021 the cinema drinks so much from literature, television, video games or comics that it is very difficult to be able to say that a movie is totally original. It is something that viewers are used to, although we also know that this inspiration feeds back in reverse. Television series or video games use cinematographic elements many times to satisfy the public.

The arrival in theaters (if the coronavirus pandemic allows it) of Monster Hunter It will not surprise viewers (it is based on a video game saga that has sold millions of copies and is based on six games and countless derivative series, animated films or card games) and it will not surprise the most moviegoers either, since the adaptations to the movies are more than frequent since Super Mario Bros. hit the big screen almost thirty years ago.

This time, Sony has bet on insurance, commissioning the adaptation to Paul W. S. Anderson (who also took care of taking to the movies Resident Evil, the adaptation of the video game of the same name in 2002, and managed to turn it into a saga of six films starring Jovovich mile) and practically maintaining the style and scheme used in the zombie franchise. Also on this occasion he has been in charge of the production and the script, as he did previously in several installments of the undead saga.

Monster Hunter at the service of entertainment

This may be the biggest obstacle attributable to Monster Hunter: in the adaptation there is little risk, both at the plot, aesthetic, direction or interpretive level, even Jovovich she is once again the total protagonist. This comfort on which the film rests has its attractive part for the viewer, who knows the plot direction of the film and relaxes to enjoy the entertainment of digital effects. Although, as soon as I have seen The Lord of the rings, Game of Thrones O The Mandalorian, don’t be too surprised by the appearance of almost real mythological fantasy creatures.

Anderson is little given to innovation (the spectators of the saga Resident Evil you may have noticed it in the four films he directed) and here he continues to use the same scheme, exchanging zombies for monsters. There is a certain delight in the first part with the initial approach, it overuses certain resources (such as slow motion scenes), it takes advantage of minimal details of martial arts cinema and classic animes (such as close-ups to capture the reaction of the actors to danger) or extends the training of the protagonists too much in the central section, wallowing again in the comfort of their previous jobs (certain scenes in the sand or in the rain could be perfectly interchanged with Resident Evil: Extinction O Resident evil: Apocalipsis and we could hardly distinguish from which movie each one is).

Comfortable cast in its usual genre

Jovovich mile Nor does it escape from this comfort, at an interpretive level it is quite difficult to find differences with the character of Alice, whom she gave life in the saga Resident Evil. There are few nuances that make the characters different (I could even confirm that they have similar dialogues), with the exception of the costumes. Your co-stars, Tony Jaa and Ron PerlmanNor do they stand out precisely for giving their characters individuality. They are correct, but comfortable, they will not be remembered precisely for their secondary characters in this adaptation.

Posts to look for the tickles, Monster Hunter make the same mistake you made Stargate 27 years ago, using an invented language and not subtitling it. At the time it was something that was completely distracting and ended the rhythm of the film, although currently the public is more focused on digital magic and it hardly affects the whole. It is also undeniable the influence that role-playing games have had on the video game itself, the classic characters, the trips through portals and the magical weapons that appear in the film are undeniable direct descendants of the board game “Dungeons and Dragons”.

In the musical section, the soundtrack is composed by Paul Haslinger (former member of the group Tangerine dream) and, although he has achieved his own distinctive score, he overuses the same composition throughout the film, even bordering on cyclical redundancy. Haslinguer He also composed the soundtracks for Underworld and the last installment of the saga Resident evil, so he knows what to give the viewer in this type of film: a recurring piece and use it as a chorus in almost every scene.

Not for it Monster Hunter it is less enjoyable, as an entertainment movie vehicle it is quite solvent and makes time fly by. At the plot level it is something else, when the viewer scratches the surface a little, he quickly discovers the shameless approaches to making a saga: leaving stories half-way, hiding information or showing characters that later do not have much relevance in the whole.

The cinema no longer knows (about) living without several installments of the same saga and the studios know it, they have to squeeze the goose that lays the golden eggs, leaving open the possibility of a continuation and to achieve it, Monster hunter has a scene in the middle of the credits, with the introduction of a new enemy, in the style of superhero movies.

What do you think of the movie?

Monster Hunter

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Monster Hunter Review: Comfortable and Entertaining Adaptation

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